What Are They?
Osmo is an educational gaming system that uses reflective artificial intelligence to create an augmented reality experience, bringing real-world accessories to life in mobile apps. Learners practice skills like drawing, coding, literacy, physical puzzles, and spatial reasoning in a fun, engaging way!
How Do I Use Them?
Check out an iPad and your choice of Osmo game for in-library use in The Makery. Library cardholders must be at least 12 years old to use these tools without an adult.
ABCS, Squiggle Magic, and Costumes
Coding
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